Tagline

Planes killed Kong, curosity killed the cat... nothing killed JoltKombat.
Showing posts with label QOG. Show all posts
Showing posts with label QOG. Show all posts

11/23/10

A WIP of sorts

Prepare to get boxed, lunch.
About the fifth game I've started, but it's going fairly well. Five levels + Boss fight completed. Demo possibly soon? Until then:


C64 pallette, in case you're wondering.

11/11/10

the rules of our battle

Okay, so QOG and I have been talking about the rules of our kombat and here they are (from what i remember):

-Combine two ludum-dare themes from the wiki to make a unique theme for your game.
-Use a limited palette (less than 16 colors custom, or a pre-made palette from systems past).
-Mock the crap out of each other.
-Our deadline is December 10

QOG, if you're reading this, and you see an error, send something to me and I'll get right on fixing them.

11/9/10

Oh it's on.

So my grammatically-challenged friend, you think you have any chance to defeat me? You are sadly mistaken. In fact, you'll probably not even submit a game for fear of seeing it destroyed. I hope for your sake that you do fail to submit a game. I would hate to destroy that little tiny bit of misplaced self-confidence you cling to so desperately. It would be sad and a bit funny if you ended up like this guy:

Farewell my doomed acquaintance. Perhaps in your next life you will be reborn as a more talented creature, such as algae. Good luck.

11/7/10

precision platformers

so, QWAHG... you decided to accept my challenge. WRONG MOVE! instead, you should've just sat back and made another tiny-sprited precision platformer and, wait a minute that was the sound of you deleting your game and restarting wasn't it?

anyway. you're going down QOG. simply put, while you release a game similar to you're previous ones, i will release pure awesomeness, which will kill your game, take it's babies and feed them my game's babies who are good at stuff.

i am going to kick your lower, lower, back region.